
Inputs consist of stylus taps, directional swipes, and solid bars that require sustained pressure and - depending on the mode - vertical movement and a final swipe. Taking its cue from many rhythm games that have come before, Curtain Call incorporates a combination of control styles.

Curtain Call does expand the original song catalogue to a significant degree, that's true, but it also shakes up the formula through its modes - gameplay remains the same, yet feels fresh in its new surroundings.

It combined a charming aesthetic, plenty of content through its music pieces and a simple, functional control scheme.Ī little over two years later we have Theatrhythm Final Fantasy: Curtain Call, and 3DS owners could be excused for wondering whether it's merely an expansion pack with a relocated colon, yet that wouldn't do the release justice. When Theatrhythm: Final Fantasy arrived in the Summer of 2012 it was an entertaining, brilliantly constructed celebration of the venerated Square Enix franchise.
